SAS: Getting organized

Neko Ewen-sempai helped me with something that I need to consider when I PM’ed him over rpg.net. I really would like to thank him.  What was said is that a main theme of these stories is world view and outlook. I am going to create a system for rewarding playing a character true to his worldview. I am also going to make each hero have an “Emo Hook” that describes something that happened to the character that set him in that direction.

Before I do all that, I need to also consider exactly how I am going to proceed. Working on this project in my spare time does not work too well. I need structure. I am going to set aside some time and create a definate timeline. My main goal is to be done with this game and have it ready for release by this time next year.

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